
That is cutting it pretty damn close if you ask me.Īnthony817, my friend if it sounded offensively I did not mean that in any way, what I meant is that after 21 years is incredible that older consoles were not ported yet (Like Saturn or Ps1), through emulation or ported games, but maybe I am overestimating the Dreamcast, the console was not produced anymore and as I always remember, SEGA totally abandoned the project and its users.


As of the last time we spoke, mrneo240 told me that currently with sound enabled the game has only 512kb free memory. If it were that easy, the game would be fully running on the console with no performance issues. You can however try and educate yourself a little bit and understand that it is different architecture, SKD and different API's. You can NOT look at the specs on paper and call this a joke. The native PC port uses SO much more ram than the DC has! That was the version all other ports were based on! So no broski, it is not a joke, the joke here is I have to keep explaining this to people on YouTube comments that it is like comparing apples and oranges and it is a miracle this was even possible at all.

Obviously you know nothing about porting games. Ro Magnus Larsson wrote:8Mb ? It Seems a joke that the complete N64 is not ported yet to a high superior console !
